![]() Drones are special, and use memory/perception. Generally, shooty skills use perception and willpower, while tanking and non-shooty skills are intelligence/memory, and trade/social skills are charisma/something. Cybernetics Iįrom here, we begin to get into the tricky situation of Skill Remaps! Every skill in Eve has a Primary and a Secondary attribute. Note: Edited for length, unified formatting returning soon. They'll take off only about 10% of training time, vs your later remapping which will take off 30%. However, they're in no way critical, especially if you start to lose your pod a lot. This knocks your 9.5 day training down to 8.25 days, at about 40m (10m per attribute). Once Cybernetics II finishes, read up on how to save your pod, especially unfucking your overview, and then plug in some +3 implants. You should have started Eve using a 21 day trial from Reddit, which should also get you 350-400m from whoever gave you the trial, as long as you've subscribed. The talwar is used by almost every fleet we take out, is a very cheap ship to get into and be using, and can decently rat as long as you stay at near maximum range. This will get you into a doctrine talwar in about nine and a half days. Come on comms and ask people there for their thoughts, or google the differences. Every race and weapon system is equally good in general, but each has their strengths and weaknesses. If you haven't already, you need to figure out which race and weapon system you want to use. They aim to use your yearly remap almost immediately, and then use one spare remap, to get you onto a yearly remap cycle. ![]() These plans start from zero SP, but can be used any point, if you use Evemon to see which parts you still need. Second off- download Pyfa or EFT and start looking at fittings for ships you think you want to fly. It's a good idea to turn on Evemon briefly when you start up Eve, and again when you turn off Eve. All too often, I'll accidentally pause my queue, and Evemon saves me lots of SP. Not only will this tool be invaluable for making skillplans, it will tell you when your clone is out of date and when you have room in the skillqueue. This guide aims to not just tell you what to train, but to give you the tools to know what skills do what, and make your own decisions.įirst off- download Evemon. I hope to go through a few revisions of this using your feedback before putting out a finished version. This is the first draft of a skillplan for new players joining BNI.
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